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Tantalus Media
Company Description Tantalus Media is currently hiring several experienced Senior Software Engineers with AAA Games experience to join our tightknit team of game development experts. Tantalus Media has been a cornerst…
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About the role
Tantalus Media is currently hiring several experienced Senior Software Engineers with AAA Games experience to join our tightknit team of game development experts.
Tantalus Media has been a cornerstone of the Australian game development scene since the mid-90s and is a critical part of the Keywords Studios international group. Our portfolio is broad and deep, providing exceptional client focused development and technical services across all areas of development, from original IP to technical ports and remasters of beloved franchises for our AAA clients.
These positions can be based in Adelaide, Brisbane or Melbourne.
What's even more exciting are our recently secured AAA projects and future growth plans.
Keywords Studios globally are over 12,000 employees, across 20+ countries and 80 studios. We're proud major sponsors of Women in Games, and prioritise a diverse and inclusive work environment.
We're looking for several experienced Senior Game Engineers who are eager to help us deliver the consistent level of quality and service our Tantalus Team are renowned for across the globe.
You will join our growing team of developers (30+) and work on projects from remasters, porting, DLC and expansion pack projects. Our projects are wide ranging in terms of game engines, and genres providing you with plenty of learning opportunities.
Whether you are a generalist or specialist AAA Games Engineer, we'd love to hear from you. We're currently seeking specialists in Rendering, UI, Animation, Gameplay. Current projects are in Unreal Engine and we will prioritise those with extensive UE experience.
Key responsibilities:
Working closely with producers, game designers and artists to implement game features using C++
Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.
Staying up to date with new technologies and architectures
Following Tantalus and Keywords Studios standards and best practices
Assisting and mentoring other programmers in your areas of expertise
Skills, Abilities
Excellent programming skills in C++ with seven years or more experience
Unreal Engine, Custom Engine experience
Excellent problem-solving skills
Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, Rendering etc.)
Ability to write clear, maintainable code
Demonstrated ability to create and deliver to deadlines
Ability to work as part of a team
Excellent written and verbal communication skills
Good interpersonal skills and pleasant personality
Ability to ramp up quickly with unfamiliar code bases or technical skills.
A genuine enthusiasm and passion for the games industry
Qualifications
Preferred:
Bachelor’s degree or higher in Computer Science/Engineering, or equivalent experience
All applications will be responded to. Sure you’ll get our automated acknowledgement email but you’ll know where things are at within seven business days of your application. Hopefully sooner.
If you progress, we’ll invite to an initial call with Stan our Head of Talent Acquisition. Depending on the outcome of this discussion we may invite you to either a technical online assessment or first round interview. Where required a second interview may follow. All candidates interviewed will be provided with feedback.
Not sure about applying and want to know a little more information? Feel free to contact Stan Rolfe on 04•••••976. Stan is based in Perth, so please leave him a message if he doesn’t answer your call first thing in the morning.
We are recruiting this position directly and not seeking recruitment agency support for this role.
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